Game ready asset rendered in iray.  Specs _________  Tris: 4,946 Textures: 3x1k PBR Software: Autodesk Maya, Substance Painter & Zbrush

T1 Armored Car

A sample asset for a top down RTS style game. I self-imposed a polycount limit of ~5k. Top view silhouette and details took precedent to create an engaging model.

Based on the T17E1 Armored Car produced by the United States during the Second World War.

 Game ready asset rendered in iray.  Specs _________  Tris: 4,946 Textures: 3x1k PBR Software: Autodesk Maya, Substance Painter & Zbrush

Game ready asset rendered in iray.

Specs
_________

Tris: 4,946
Textures: 3x1k PBR
Software: Autodesk Maya, Substance Painter & Zbrush

Beauty2.jpg
Beauty3.jpg